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NPC Generator

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Advanced [show]


Elaim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears tight fighting clothing, which leaves very little to the imagination. He keeps his black hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Elaim hails from a village terrorized by illithids. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Mentor. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Elaim Trueblood, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 8 (-1)4 (-3)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Rose (60 gp).


Social Check DCs


Tûmhom Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His hair is auburn, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Tûmhom never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, In love, Enemies. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Tûmhom Sherwood, Male Half-Orc Monk 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 8 (-1)7 (-2)
Skills Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Brass mug with jade inlays (300 gp). 1 Thunderstones.


Social Check DCs


Gormogord Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His long silver hair reaches down to his waist. His eyes are a pleasant blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Persistence, Justice, Artistic. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Gormogord Brushgather, Male Halfling Cleric 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Susannah Marlee, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She is dressed in an above average manner. Her golden hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Susannah Marlee, Female Human Warrior 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 7 (-2)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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