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NPC Generator

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Advanced [show]


Vorka Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a long, white, dusty cloak. Beneath her clothing is a huge mess of scar tissue. Her deerstalker hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Vorka will drive conversation. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she has money and likes to spend it

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Fearful. Bonds: Slave, Rich. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Vorka Davenport, Female Half-Orc Rogue 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)7 (-2) 11 (+0)5 (-3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Valida Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Insomniac, Shy, Disease. Bonds: Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Valida Daerdahk, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp. 1 Masterwork Light steel shield.


Social Check DCs


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean white cloak covering her clean studded leather. She keeps her silver hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Seraphina Whispermouse, Female Halfling Cleric 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 180 gp.


Social Check DCs


Adelaide Remington, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey tunic with brown highlights, and long black pants that bunch up around her shoes. She sports red long hair. She has a tattooed face.

Personality: She is mildly Human supremacist, though she does not identify as such. A true patriot, Adelaide would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Racist, Disease, Fearful. Bonds: Military, Adventurer. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Adelaide Remington, Female Human Cleric 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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