Marbas Blame, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. He has wavy chestnut hair. His thin eyebrows rest above his beady white eyes.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Family, Criminal record. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: Just what you see.
Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His black hair is lengthy. He has a dull look in his violet eyes.
Personality: Orryn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Orryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He became a Carpenter soon after.
Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Poor, Nature. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 7 (-2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2000 cp.
Ernest Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long blonde beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Ernest was born with his mother's beautiful face. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Job. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 4 (-3) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: Just what you see.
Pâsh Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His hair is long and blonde with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Pâsh wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.
Motivation: A deep hatred of gnolls; and he wants nothing more than to rejoin the army
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Military, Criminal record, Enemies. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
Possessions: 300 sp.
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