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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Kitchur, Female Human [Permalink]

Personal [hide]

Description: This western woman is wearing a long, brown cloak. Her clothes are grease stained in places. She has no hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She takes great joy in being the best Bounty Hunter in town.

History: Vicky was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 14 years.

Motivation: To reunite with her absent mother; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Vicky Kitchur, Female Human Expert 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Solid gold idol (900 gp).


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Farmer does. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Nalral lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Nalral Frostbeard, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 18 (+4)9 (-1) 11 (+0)5 (-3)
Skills Investigation +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp.


Social Check DCs


Salanop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear flannel. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich southern family. Salanop was born on a far southern forest where she grew up under the tutelage of her father, an expert Body Guard. She has never given up on her painting dream.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Salanop Murnig, Female Gnome Expert 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 10 (+0)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Eye agate (16 gp).


Social Check DCs


Makaria Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman usually wears her green robe and has her pickaxe always slung over her shoulder. Her clothes are grease stained in places. She keeps her silver hair in a pixie cut. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Makaria has worked very hard to control her curse. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Makaria Quiet, Female Tiefling Commoner 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 4 (-3)9 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 7
Languages Common, Aquan, Sylvan, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Solid gold idol (300 gp). Solid gold idol (300 gp).


Social Check DCs

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