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NPC Generator

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Advanced [show]


Beatrice Barney, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a worn and beaten armor. She has slicked back blonde hair. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east to a Bounty Hunter, Beatrice learned a great deal about her father's area of expertise. Beatrice was born on a far eastern island where she grew up under the tutelage of her father, an expert Bounty Hunter. She now travels the world, in search of power and loot.

Motivation: Regain custody of her daughter; and further expansion of business

Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Beatrice Barney, Female Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Deep blue spinel (200 gp).


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She sports a flattop fur cut. Her eyes are amber and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Dilettante, her father struggled to pay the bills. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She became a Miner soon after.

Motivation: Regain custody of her daughter; and doesn't want to be a miner and was forced into it by her family

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun Candle, Female Tabaxi Bard 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Mindartis Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: Mindartis was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fisher.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Mindartis Conway, Male Half-Elf Expert 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Blorg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying brother.

Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Blorg Marleigh, Male Half-Orc Expert 2
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 390 gp.


Social Check DCs

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