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NPC Generator

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Advanced [show]


Syllin Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her feathered hat is riddled with cuts and holes. She has green eyes and a blue hat with a grey feather.

Personality: Syllin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Extrovert, Gifted, Logical. Flaws: Ugly. Bonds: Slave, Family. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Syllin Ostoroth, Female Elf Cleric 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 6 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Claira Lathalas, Female Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern woman is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her red hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Shoemaker, her mother struggled to pay the bills. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and wants to raise her children well

Ideals: Athletic, Joker. Flaws: Ugly, Mundane. Bonds: Family, Poor. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Claira Lathalas, Female Elf Aristocrat 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Emerald Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright pastel suits and hats. His fur is cut close to his head. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He got into the Mortician business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he is greedy

Flaws: Ugly, Mundane. Bonds: Guardian, Enemies, Job, Rich. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Emerald Mist, Male Tabaxi Monk 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)6 (-2) 11 (+0)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gynnie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a white suit, brown shirt, and black tie. Her red hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born a particularly ugly child, much to the horror of her parents. Gynnie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Ideals: Justice. Flaws: Fearful, Ugly. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Gynnie Sunmeadow, Female Halfling Monk 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. Bloodstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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