Lorilla Welber, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her hair is golden, silky, and of moderate length. Her eyes are a pleasant gray.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.
History: A powerful wizard made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Flaws: Antagonistic, Impulsive, Insomniac. Bonds: Attractive, Mentor. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jasper (50 gp). Red spinel (80 gp).
Alberich Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of hand crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is still thick. He wears crescent spectacles with a black brim.
Personality: Alberich is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he loathes his own lifestyle
Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
Beatrice Shirley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown small hat and brown clothes. Her blonde hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Humans.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an apprentice working in her father's forge. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and expand her business
Flaws: Ugly, Insane, Racist, Disease. Bonds: Job, Rich. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Boddynock Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his falchion and is in decent physical shape. He has styled his auburn hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Tiefling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Criminal record. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Buckler.
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