Sekhmet Torment, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears just a black suit. Her top hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She is extraordinarily eccentric. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south
Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. Golden pearl (120 gp).
Hadwisa Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear violet tank tops with grey skirt. Her whole body is exceptionally muscular. Her long golden hair reaches down to her waist. She has brown eyes and a violet hat with a grey feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Criminal record, Religious. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 2 Antitoxin.
Criella Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has done her best to style her silver hair to look like a famous performer. Her silver eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, she prefers to meditate than take action. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Criella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 7 years later her spouse died after the birth of her son. Heartbroken, Criella never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is currently in port desperately looking for someone to get her out; and wishes to resurrect an old love
Ideals: Disciplined. Bonds: In love, Poor, Slave. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Bardryn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her auburn hair is cut short. She has gleaming, smiling hazel eyes.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Fletcher, but she was a colossal failure. Recently the stress of being a Marshal has made it difficult for her to sleep.
Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers
Ideals: Fighting, Entrepeneur. Flaws: Fearful, Insomniac. Bonds: Job, Family. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 380 gp. Black velvet mask with numerous citrines (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
