Bendoo Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized white coat. She has shaved her head bald. She wears large thick round spectacles.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Selfish. Bonds: Poor. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 4 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: White pearl (160 gp).
Giselle Asheton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and carries sickles. Her brown hair has been sun bleached extensively. She has gray eyes.
Personality: She dislikes all the random violence that takes place in the west. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Giselle was born in the west. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter
Ideals: Fighting, Pacifist, Persistence. Flaws: Depressed. Bonds: Family. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 4 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 6 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +0
Possessions: 10000 cp. 1 Masterwork Heavy steel shield.
Aline Blyth, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Aline lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Rich, Family. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 5 (-3) | 6 (-2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 3000 cp.
Silent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear pastel pants and tee shirts. He wears a feathered hat to cover his moderate length gray fur. His blue eyes peer out from beneath his feathered pastel hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Lazy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
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