Lidda Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear white tank tops with brown skirt. Her hair is cut close to her head. She has blue eyes and a white hat with a brown feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Further she is a bit of a stoner and is frequently out of it.
History: Lidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Lidda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Lidda's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Insomniac, Addict, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Whurdred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her golden hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Whurdred was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 70 gp.
Panana Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her tan robe and has her monstrous two handed axe always slung over her shoulder. Her silver hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are blue.
Personality: She is irascible and easily irritated. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Panana grew up listening to her father's many stories. Her first spouse was a Interpreter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has dedicated herself to building a better village for her children.
Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a banker and was forced into it by her family
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Sun Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, brown cloak, she is not a threatening figure. She has black fur. This yellow eyed westerner is not easily forgotten.
Personality: While she acts the brute, she is far gentler than she would appear. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. She was granted druidic powers by her dying brother.
Motivation: Wants her loneliness to end; and she has decided she is irredeemable
Ideals: Fighting, Gifted. Bonds: Criminal record, Military, Has a crush. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp. Obsidian (10 gp).
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