Kassoon
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NPC Generator

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Advanced [show]


Quick Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel feathered hat and pastel clothes. His fur is brown and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Slave. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Quick Timber, Male Tabaxi Expert 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jheri Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her white crest is kept up in a ponytail inside a feathered hat. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Energy wise she seems alert and responsive.

History: Sold as a small child to a brothel owner, Jheri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Passionate, Professionalism. Bonds: Attractive, Mentor, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Jheri Daardendrian, Female Dragonborn Wizard 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs


Cimer Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his glaive ready. His brown hair is matted, messy, and big. This gold eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Cimer Victory, Male Tiefling Cleric 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)12 (+1) 8 (-1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. Obsidian (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Crampernap Offund, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He became a Detective soon after.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Fighting. Bonds: Job, Adventurer, Military. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Crampernap Offund, Male Gnome Cleric 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)8 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs

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