Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His black fur, when down, is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Gifted, Fighting. Flaws: Depressed, Secretive. Bonds: Family. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp. 1 Banded mail.
Reeza Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Slave. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Tomph York, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She is wearing colorful clothing, dressed as a Tailor. She has a hunchback. Her white hair has been sun bleached extensively. Her eyes are green and catlike.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tomph is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Tomph studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 1 Darkwood Buckler.
Glim Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tan tunic with white highlights, and long grey pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Philantrophist, Gifted. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 4 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp.
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