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NPC Generator

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Advanced [show]


Jheri Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black armored body suit, with a simple green line shooting up and back down. Her rusty crest is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Jheri studied abroad. After coming to the age of reason, Jheri took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her sister recently and the two have been together since.

Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage

Ideals: Athletic, Joker, Gifted. Bonds: Family. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Jheri Mystan, Female Dragonborn Commoner 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp. Sapphire pendant on gold chain (600 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud

Ideals: Extrovert. Flaws: Ugly, Cynical, Disease. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Oskar Daerdahk, Male Dwarf Bard 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)13 (+1) 6 (-2)7 (-2)
Skills History +3, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 70 gp.


Social Check DCs


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Farmer uniform. He is an epitome of beauty. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are hazel.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Farmer for hire.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Job, Attractive. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Odo Dalton, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Nature +3, Stealth +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Willow TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western woman is wearing a perfectly clean shirt and pair of pants. She has golden hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.

History: Sold as a small child to a slaver, Willow was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted divine powers by her dying sister.

Motivation: She feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed, Selfish. Bonds: Attractive, Mentor. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Willow TellPenny, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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