Qemuel Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his dark red hair. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Qemuel hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and a deep hatred of dire rats
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Enemies, Religious. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 4 Tanglefoot bags.
Myev Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, black, dusty cloak. Her chestnut hair is kept up in a ponytail inside a top hat. She is baby faced.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city she treasured whatever gifts she got. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic, Logical. Bonds: Poor, Nature, Job. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 4 Acid flasks.
Arumawann Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tan collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Arumawann embodies much of what other species detest in the Gnomes. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Courier
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Bullseye lantern.
Aldous Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long white beard, and similarly colored long hair. He has a tattooed face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is wracked by social anxiety.
Flaws: Fearful. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp.
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