Serpent In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his bastard sword ready. He wears his lavender fur up. His yellow unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Serpent was born the youngest of three triplets. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and doesn't want to be a interpreter and was forced into it by his family
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Lûgnak Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Stableman profession.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many dire rats want him driven away; and further expansion of business
Ideals: Joker, Artistic. Bonds: Job, Guardian, Enemies. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Sapphire pendant on gold chain (600 gp). 1 Masterwork Light steel shield.
Gurdis Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is singed and shortened. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She comes from a rich southern family. A few years later when the north was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Religious, Rich, Immigrant. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Masterwork Common Melee.
Ortegar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 6 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
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