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NPC Generator

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Advanced [show]


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and white robe with the hood down. He carries a battered mace and tarnished warhammer as well. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.

History: He was born in the north, but his parents moved at a very young age to the south. Fargrim was born on a far northern forest where he grew up under the tutelage of his mother, an expert Detective. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Hedonist. Bonds: Criminal record, Immigrant. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Commoner 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 12 (+1)2 (-4)
Skills Arcana +3, Deception -2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Sard (20 gp). 2 Thunderstones.


Social Check DCs


Bethrynna Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple black line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Justice, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Bethrynna Connors, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gerard York, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His hair is brown and curly. His gray eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Gerard York, Male Human Ranger 2
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 2 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 3 (-4)10 (+0) 6 (-2)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp.


Social Check DCs


Valida Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her auburn hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.

History: She was raised in a mountains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Optimist. Bonds: Military, Nature, Adventurer, Criminal record. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Valida Goblinbane, Female Dwarf Adept 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)10 (+0) 5 (-3)8 (-1)
Skills Medicine -1, Persuasion +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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