Forcas Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Locksmith. His hair is blue and curly. His black unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. During his travels, Forcas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Forcas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Forcas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
Randal Anderton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears baggy brown pantaloons and a green scarf. His silver hair and beard is wavy and long. His gray eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Religious. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 sp. Silver pearl (120 gp).
Ghesh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his black crest in a flapper bob. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Fighting, Optimist, Logical. Bonds: Military, In love. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Brass mug with jade inlays (100 gp).
Krimmon Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his black hair well, parting it to the right. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.
History: He was raised by priests from a young age. Through the years after Krimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Krimmon's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
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