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NPC Generator

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Advanced [show]


Driindar Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver crest has been sun bleached extensively. Her gold eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: She is a bit of a kleptomaniac; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Driindar Bhenkumbyrznaax, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Fargas Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Fargas was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Fargas Brushgather, Male Halfling Warlock 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)9 (-1) 5 (-3)10 (+0)
Skills Animal Handling -1, Athletics +0
Senses Passive Perception 7
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Habor Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His brown hair is lengthy. His eyes are black.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Habor Sage, Male Tiefling Wizard 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Rock crystal (40 gp).


Social Check DCs


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized topaz on his left hand. His red hair, when down, is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a wizard, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Mentor. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Barendd Balderk, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 50 gp.


Social Check DCs

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