Bree Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She keeps her long silver hair kept up in a rat tail. Her brown eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.
History: She was born in the north. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bree took refuge in the old dungeon and found the beat up axe and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Immigrant, Nature. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Manfred Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Doctor business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To end his boredom; and he is unsatisfied with his job
Flaws: Shy, Racist, Secretive, Mundane. Bonds: Job. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Medrash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His crest is cut close to his head. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Medrash was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants his loneliness to end; and to reunite with his old friends
Flaws: Shy, Hedonist. Bonds: Military, Adventurer, Has a crush. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 18 (+4) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Ignan, Gnoll, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
Possessions: 120 gp.
Agatha Whitby, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is wearing the road beaten gear of a warrior. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her brown eyes dart from person to person.
Personality: She is mildly Human supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Detective like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: Poor, Job. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 20 pp. Hematite (14 gp).
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