Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Joker, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp.
Quarethon Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light black in addition to tight pants. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.
History: Quarethon was raised in a hard working conservative environment. After coming to the age of reason, Quarethon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Servant soon after.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Halander Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His long red hair reaches down to his waist. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Mason for hire.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against dire rats
Flaws: Disease. Bonds: Enemies, Job, Religious. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1 Silk rope.
Lerissa Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered whip and tarnished quarterstaff as well. Her chestnut hair has been sun bleached extensively. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Lerissa embodies much of what other species detest in the Tieflings. She takes great joy in being the best Barkeep in town.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 6
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 3 (-4) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -2 / 1d4-4, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!