Rolf Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 380 gp. Fiery yellow corundum (500 gp). Pink pearl (110 gp).
Vadania Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple yellow robe with brown stripes complete with hood. Her auburn hair is styled in orderly dreadlocks. She has amber eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer, Religious. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp.
Hamil Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light red in addition to tight pants. His brown hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Flaws: Antagonistic, Disease. Bonds: Family, Job, Enemies. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
Numba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is wavy and long. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Navigator, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Numba was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Attractive, Military. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Ignan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Backpack.
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Their contribution stands as a beacon of hope for all adventurers!