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NPC Generator

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Advanced [show]


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and silver. His blue eyes peer out from beneath his Stetson grey hat.

Personality: Eccentric and domineering, Barendd will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Barendd Torunn, Male Dwarf Rogue 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 8 (-1)6 (-2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp. Jasper (60 gp).


Social Check DCs


Vepar Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'9" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. Her ears are large.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Vepar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She is compelled to act according to her religious beliefs; and she's looking for her big break

Flaws: Ugly, Sensitive. Bonds: Religious, Enemies, Adventurer. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Vepar Grief, Female Tiefling Cleric 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)10 (+0) 12 (+1)19 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Erdan Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a yellow and pastel handkerchief worn on his left side. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He comes from a rich southern family. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and marry his brother to traveling adventurers

Ideals: Passionate, Pacifist. Bonds: Rich, Family, Criminal record. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Erdan Wasanthi, Male Half-Elf Commoner 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Religion +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thea Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. Her red hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Thea embodies much of what other species detest in the Halflings. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Stylist, her father struggled to pay the bills. Through the years after Thea was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Thea's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Secretive, Insane. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Thea Appleblossom, Female Halfling Druid 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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