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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Paymon Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His top hat is riddled with cuts and holes. His eyes are black and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: Paymon was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Optimist, Gifted, Persistence, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Paymon Virtue, Male Tiefling Barbarian 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Banded agate (11 gp).


Social Check DCs


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries sais. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Skelton, Male Human Cleric 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. 4 Antitoxin.


Social Check DCs


Everard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a sword. His hair is blonde and very short. His eyes are hazel and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Butcher, Everard learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Butcher like his mother before him.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and further expansion of business

Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Teinithra, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)6 (-2) 10 (+0)6 (-2)
Skills Arcana +0, Deception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Mary Kent, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries with her a set of sais, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long white hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Mary has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Racist, Disease, Insomniac. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Mary Kent, Female Human Bard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)6 (-2) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs

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