Tanglar Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tanglar is combative with any and all who dare try his patience in the slightest.
History: Tanglar was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Adventurer, Religious. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 1 (-5) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Harann Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are gold.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Harann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions
Ideals: Artistic, Fighting. Bonds: Enemies, Job, Religious. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Kerkad Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his red crest well, parting it to the right. His eyes are likewise red.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.
History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Attractive, Poor. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. He has done his best to style his white hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. Kelter was born on a far western island where he grew up under the tutelage of his father, an expert Sculptor. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and human compassion
Ideals: Philantrophist, Optimist. Bonds: Immigrant, Attractive, In love. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!