Baern Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Baern will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of dire rats; and he is greedy
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Rich, Enemies, Debt. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Kelter Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His chestnut hair is matted, messy, and big. His eyes are a pleasant brown.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of western immigrants he idolized his father. Kelter was born on a far western desert where he grew up under the tutelage of his father, an expert Knight. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp. 1 Half-Plate.
Chad Blakeley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His golden hair is kept up in a ponytail inside a feathered hat. His brown unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Megren Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times. She has a penchant for wearing a ring with an oversized amber on her left hand. She wears her brass crest down. She has gleaming, smiling red eyes.
Personality: She acts crazy and hedonistic. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Megren grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: Money/treasure; and she is terrified, and will act out of fear
Flaws: Hedonist, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 8 (-1) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 cp. 1 Banded mail.
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