Giselle Ainsley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her silver hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Stoic and calm, she prefers to meditate than take action. She is able to make almost anything out of random pieces of junk.
History: Giselle lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Carnelian (20 gp).
Trail Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear pastel pants and tee shirts. He has a moderate pudge and is not very fit. His yellow fur is knotted and matted. His thin eyebrows rest above his beady copper eyes.
Personality: Eccentric and domineering, Trail will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 4 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 340 gp. 1 Half-Plate.
Oriff Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a tight fitting grey shirt and pants, marred by chocolates. Her hair is black and curly. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Oriff hails from a village terrorized by dire rats. There was a wharf not far from home where she often wandered off to fish. She was granted martial powers by her dying sister.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp. Amber (70 gp). 1 Simple lock.
Broce Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Carter soon after.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Carter
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 4 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
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