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NPC Generator

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Advanced [show]


Naal Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His black hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Naal is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small island village. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Flaws: Depressed. Bonds: Family, Nature, Immigrant, Job. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Naal Qualanthri, Male Elf Warrior 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)9 (-1) 6 (-2)10 (+0)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Seven Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" northern woman, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her brown fur is lengthy and is close to two feet long. Her ears are large.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Seven abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Religious, Adventurer. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Seven Of Snakes, Female Tabaxi Druid 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 5 (-3)11 (+0)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp.


Social Check DCs


Halander Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is portly but not overly obese. His hair is silver and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Depressed, Insane. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Halander Whispermouse, Male Halfling Warlock 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 100 gp. Azurite (12 gp).


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is bronze and curly. This gold eyed westerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azzakh is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Justice. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Baker

Voice: French accent

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp.


Social Check DCs

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