Emerald In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a fancy brown dress. Her yellow fur is smooth and relatively long. She has a dull look in her blue eyes.
Personality: Overbrimming with self-confidence, Emerald isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born in the west, but her parents moved at a very young age to the north. A gifted student she started as a Server, but she got bored and became a Ruler. She inherited the family business which she has now maintained for 7 years.
Motivation: Marry her sister to traveling adventurers; and regain custody of her son
Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Immigrant, Job. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
River Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He has no fur. He is baby faced.
Personality: This man loves painting and to teach people painting more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after River was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. River's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Verin Delight, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, green cloak. Her hair is greying and her face has many wrinkles. Her skin is flawless and her silver eyes scan people very quickly.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Verin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west to a Gardener, Verin learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and she is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Attractive, Military, Job, Adventurer, Criminal record. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. 1 Alchemist’s fire.
Jebeddo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue small hat and blue clothes, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
