Tervaround Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a trident. Her silver hair is drawn into a tight pony tail with a card scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: The child of a Sailor, who enjoyed hunting, Tervaround was taken on many hunting expeditions. After coming to the age of reason, Tervaround took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: She's in love; and to settle down with her crush
Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Nature, Has a crush. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 5 (-3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Sardonyx (70 gp).
Vlorn Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports red clothing, slightly heavier than average wear. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.
History: The child of a Seamstress, who enjoyed hunting, Vlorn was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and doesn't want to be a sculptor and was forced into it by his family
Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Nature. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (16 gp).
Maynild Sydney, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with yellow skirt. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has styled her black hair well, parting it to the right. She has several tiny emerald earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister.
Flaws: Shy, Fearful. Bonds: Rich, Criminal record, Family. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 50 gp.
Sannl Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries with her a set of longbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her silver hair to look like a famous performer. Her eyes are gray.
Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Religious, Enemies. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 230 gp.
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