Symma Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in an above average manner. She wears her hair in dreadlocks. Her amber eyes lackadaisically let the world flow into them.
Personality: Symma hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.
Motivation: To be a Adventurer again.
Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp.
Aura Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Locksmith does. She has a moderate pudge and is not very fit. She has cinnamon fur. Her thin eyebrows rest above her beady blue eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of brigands once and for all.
History: Aura hails from a village terrorized by brigands. A gifted student she started as a Doctor, but she got bored and became a Locksmith. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Many brigands want her driven away; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp.
Habor Agility, Male Tiefling [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a simple green robe with black stripes complete with hood. His red hair is still thick. His black unseeing eyes seem to look past you.
Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Habor was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp. Brown-green garnet (50 gp).
Dadalan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black crest has been sun bleached extensively. He has red eyes and a green hat with a tan feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dadalan was born on a far southern desert where he grew up under the tutelage of his father, an expert Knight. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Fearful, Secretive. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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