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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Sarah Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. Her hair is auburn and curly. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a very good compulsive liar and kleptomaniac.

History: Sarah was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Sarah Blumenthal, Female Half-Elf Adept 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Maiathah Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing a long, violet, dusty cloak. Her red hair is wavy and long. She has green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Maiathah was born in the north. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Criminal record, Job. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Maiathah Mellerelel, Female Half-Elf Wizard 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)16 (+3) 6 (-2)4 (-3)
Skills Deception -1, Stealth +0
Senses Passive Perception 8
Languages Common, Elven, Draconic, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tethren Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Armorer for hire.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Tethren Justice, Male Tiefling Expert 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Shax Sly, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a fancy black dress. She wears her blue hair up. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Shax Sly, Female Tiefling Aristocrat 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Obsidian (14 gp). 1 Healer’s kit.


Social Check DCs

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