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NPC Generator

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Advanced [show]


Jebeddo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears blue trousers with green and blue striped suspenders. He wears various colorful collared shirts. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of drow once and for all.

History: Jebeddo hails from a village terrorized by drow. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Jebeddo Garrick, Male Gnome Druid 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)12 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Mreksh Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is portly but not overly obese. His crest, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Sage, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Immigrant, Poor, Debt. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Mreksh Argenthrixus, Male Dragonborn Cleric 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Sun Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a sickle. Her gray fur, when down, is lengthy. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the east to a Bounty Hunter, Sun learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Sun Of Stars, Female Tabaxi Cleric 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She has a moderate pudge and is not very fit. Her orange fur is thinning but still full. Her green eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Cloud grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Adventurer, Family. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Cloud In the Wind, Female Tabaxi Warrior 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs

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