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NPC Generator

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Advanced [show]


Nurkara Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears grey painted combat armor at almost all times, and is pretty ugly. Her chestnut hair, when down, is lengthy. Her eyes, though not visible through her cowl, are green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Slaad in disguise. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She used her abilities to travel the world and help people.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Nurkara Graybeard, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Vadania Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She sports a flattop hair cut. Her gray eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 8 years old her parents immigrated from the south. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Gifted, Impeccable. Bonds: Job, Adventurer, Immigrant. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Vadania Blum, Female Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shava Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a green costume with the symbols of death on her torso. Her whole body is exceptionally muscular. Her hair, while still mostly purple, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: Shava speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Animals are drawn to her, and she is able to talk to them.

History: A powerful necromancer made her what she is. Through the years after Shava was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Shava's father didn't care for her much, and the feeling was mutual. She was granted psionic powers by her dying brother.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Shava Idea, Female Tiefling Warlock 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 5 (-3)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 40 gp. Smoky quartz (80 gp).


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress, and she perpetually has her scythe ready. Her long red hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Sannl grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Sannl Balderk, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 15 (+2)6 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Silver pearl (130 gp).


Social Check DCs

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