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NPC Generator

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Arha Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are passionate and lively.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Arha was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by illithids. Arha was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: To unite with her sister; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Enemies, Family. Occupation: Sailor

Voice: American accent

Attributes [hide]

Arha Abram, Female Half-Orc Adept 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 4 (-3)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common, Orc, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Tharivol Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized tan coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Tharivol was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tharivol decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Tharivol Othronus, Male Elf Sorcerer 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)6 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 240 gp. 1 Bullseye lantern.


Social Check DCs


Roger Bradly, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears grey trousers with green and brown striped suspenders. He wears various colorful collared shirts. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Bradly, Male Human Wizard 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)11 (+0) 8 (-1)3 (-4)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Fulbar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his silver hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fulbar took refuge in the large cave and found the beat up spear and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Mundane, Insomniac, Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Fulbar Goodearth, Male Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)6 (-2) 10 (+0)8 (-1)
Skills Acrobatics +4, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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