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NPC Generator

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Advanced [show]


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'11". She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail, and her gloved hand is found clutching a trident. Her orange fur is thinning but still full. Her eyes are a pleasant yellow.

Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Flattery will make her almost putty in your hands.

History: She was born to a criminal king-pin and mafia family Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Impeccable. Flaws: Selfish. Bonds: Criminal record, Debt, Adventurer. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Sun In the Morning, Female Tabaxi Druid 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. A silver and pearl hairclip (30 gp).


Social Check DCs


Chenna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple red robe with yellow stripes complete with hood. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is almost excessively polite to everyone, even when angry. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Flaws: Shy, Antagonistic, Greedy. Bonds: Poor, Criminal record. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Chenna Goldfound, Female Halfling Bard 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)4 (-3) 12 (+1)5 (-3)
Skills Arcana -1, Performance -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp.


Social Check DCs


Reynard Clayton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Justice. Flaws: Insomniac, PTSD. Bonds: Rich, Family, Nature. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Reynard Clayton, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Myev Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. Sporting a brown mohawk this woman's hair draws a lot of attention. Her amber eyes are passionate and lively.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a plains tribe. She was an apprentice working in her mother's forge. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and several ex partners dislike her way of doing things and want revenge

Ideals: Opinionated. Bonds: Job, Nature, Criminal record, Enemies. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Myev Livingstone, Female Half-Orc Fighter 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 14 (+2)7 (-2)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Azurite (16 gp). Eye agate (16 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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