Lavinia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears many layers of old clothing at all times. She has no hair. Her eyes are green and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She works hard and plays hard.
History: Lavinia was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 4 (-3) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.
Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends.
Flaws: Insomniac, Shy. Bonds: Adventurer, Criminal record. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 400 sp. Jet (130 gp).
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey cloak and cross-gartered blue stockings. He wears his white hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has worked as a Weaver like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sorath Calm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear green tank tops with red skirt. She has moderate length dark red hair. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with singing.
History: Born to a Armorer, her mother struggled to pay the bills. Her martial abilities were realized during a raid on her village. She has never given up on her singing dream.
Motivation: To get a good night's sleep.
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Hematite (9 gp).
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