Grigi Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She keeps her long auburn hair kept up in a rat tail. Her blue eyes dart from person to person.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A powerful necromancer made her what she is. After coming to the age of reason, Grigi took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Grigi never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Optimist, Gifted. Bonds: Criminal record, In love, Mentor. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp.
Gormogord Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has wavy white hair. He is baby faced.
Personality: Gormogord hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy and tries to find solutions quickly.
History: He got into the Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Merchant soon after.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Artistic, Fighting. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Adelaide Heiser, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She carries a battered trident and tarnished quarterstaff as well. Her hair is silver and curly. She wears crescent spectacles with a black brim.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a necromancer, Adelaide was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Adelaide liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Nature, Mentor. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 4 (-3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 600 sp. Jasper (80 gp). Black pearl (500 gp). Deep blue spinel (500 gp). 1 Half-Plate.
Elegant Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with pastel skirt. She carries a battered halberd and tarnished warhammer as well. Her cinnamon fur is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a pair of adventurers, Elegant grew up listening to her father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Elegant's homeland. Elegant decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Adventurer, Immigrant. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
