Vaina Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports violet clothing, slightly heavier than average wear. Her blonde hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in a small forest village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She then took over the family business and is one of the better Apothecary for hire.
Motivation: To be a Marshal again.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 6 (-2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Valafar Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of death on his torso. His blue hair is lengthy. His gold eyes peer out from beneath his Stetson green hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and money/treasure
Ideals: Artistic. Flaws: Cynical. Bonds: Family, Rich, Criminal record. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 240 gp. Iolite (50 gp). Citrine (50 gp). Rhodochrosite (10 gp).
Criella Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a broad hat to cover her moderate length blue hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.
History: Criella hails from a village terrorized by giants. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by giants. Criella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Revenge; and she seems to be bored by most things
Flaws: Mundane, Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp. 1 Chain shirt.
Smoking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. He has wavy orange fur. His blue eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He has never given up on his painting dream.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac, Disease. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 180 gp.
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