Bernard Webley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a long red beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Map Maker profession.
History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Bonds: Job, Rich, Criminal record, Family. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4 Thunderstones.
Ashgarn Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a shortbow on his belt. His black hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Optimist. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Amber (100 gp).
Caelynn Othronus, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. Her white hair is singed and shortened. Her amber eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.
History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Criminal record, In love. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 19 (+4) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -2 / 1d6-4, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Magnifying glass.
Gilbert Darlington, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a grey costume with the symbols of luck on his torso. He has a hunchback. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.
Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of giants once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Gilbert began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies, Mentor. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp.
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