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NPC Generator

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Advanced [show]


Wobbles Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by chocolates. His chestnut hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Wobbles was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Ugly, Sensitive. Bonds: Military, Job, Adventurer. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Wobbles Sympony, Male Gnome Monk 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


River In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing the road beaten gear of a warrior. Her gray fur is smooth and relatively long. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Her tongue was cut out and she uses sign language. She can't help but pocket interesting objects she comes across

History: A powerful slaver made her what she is. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Mentor. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

River In Woods, Female Tabaxi Cleric 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)6 (-2) 11 (+0)11 (+0)
Skills Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 5 Acid flasks.


Social Check DCs


Rangrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" northern man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Painter, but he got bored and became a Apothecary. He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Rangrim Daraln, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Mehen Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He wears his copper crest down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: Mehen was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Mehen Chumbyxirinnish, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)4 (-3) 12 (+1)9 (-1)
Skills Acrobatics +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. 1 Banded mail.


Social Check DCs

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