Matilda Browning, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born on a small isolated farm. A few years later when the west was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Immigrant, Nature. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of warhammers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to hide her balding. Her amber unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Moon took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new armorer responsibilities is difficult
Ideals: Fighting. Flaws: Disease, Addict. Bonds: Job, Nature. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 5 (-3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 190 gp.
Sybil Bing, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and dresses in brown turtlenecks beneath a white coat with tan slacks. She keeps her golden hair in a flapper bob. Her thin eyebrows rest above her beady violet eyes.
Personality: She is extraordinarily eccentric. Further she is a bit of a stoner and is frequently out of it.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Insane, Addict. Bonds: Job. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Wella Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: Wella was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a sailor and was forced into it by her family
Flaws: Shy, Hedonist. Bonds: Poor, Attractive, Family, In love. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Common Melee.
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