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NPC Generator

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Advanced [show]


Luthra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her auburn hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Healer profession.

History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Luthra Oomtrowl, Female Gnome Bard 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 90 gp.


Social Check DCs


Tûmhom Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Insomniac, Ugly. Bonds: Family, Rich. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Tûmhom Warwick, Male Half-Orc Bard 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 150 gp. Silver pearl (140 gp).


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He sports a flattop hair cut. He has green eyes.

Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: Born in the south to a Mason, Morkral learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Mason like his mother before him.

Motivation: Revenge; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive, PTSD. Bonds: Job, Enemies. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Morkral Bloodkith, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)7 (-2) 13 (+1)8 (-1)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Blue quartz (13 gp).


Social Check DCs


Jasmine Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Ruler. Her chestnut hair is thinning but still full. Her violet eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Jasmine was born the youngest of three triplets. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 7 years.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Family, Slave. Occupation: Ruler

Voice: German accent

Attributes [hide]

Jasmine Fatrabbit, Female Halfling Monk 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 13 (+1)6 (-2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: Black star sapphire (500 gp). Emerald (500 gp).


Social Check DCs

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