Nedda Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman wears a white shirt with thin grey vertical stripes and white pants. Her clothes are grease stained in places. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does not trust anyone and sleeps with one eye open.
History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Amethyst (50 gp).
Thamuz Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His dark red hair is matted, messy, and big. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thamuz took refuge in the large cave and found the beat up longbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Nature. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. 1 Half-Plate.
Nithther Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His gold crest is lengthy. He has a tattooed face.
Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Nithther was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting, Persistence. Bonds: Attractive, Job, Nature. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Tippletoe Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She works hard and plays hard.
History: She got into the Armorer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Tippletoe and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and further expansion of business
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Attractive, Job. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 3 (-4) | 13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1
Possessions: 1700 sp.
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