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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dworic Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Performer. His red hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Dworic Frostbeard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Gomory Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His chestnut hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he is content

Ideals: Disciplined, Logical. Flaws: Mundane, Disease. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Gomory Roscoe, Male Human Monk 2
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)6 (-2) 16 (+3)8 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 390 gp.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair is styled in orderly dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Rurik was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Persistence, Fighting. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Rurik Steelfist, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 10 (+0)6 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is greying and his face has many wrinkles. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Dazzazn was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Job, Family. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)11 (+0) 6 (-2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 150 gp. 1 Silk rope.


Social Check DCs

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