Geoffrey Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Priest, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and an old rival family wants him found
Flaws: Ugly. Bonds: Job, Adventurer, Poor, Family. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Galiena Acton, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her hand crossbow. She is tall, broad shouldered and powerfully built. Her auburn hair is thinning but still full. This gray eyed northerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Addict. Bonds: Criminal record, Poor. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Brown-green garnet (70 gp).
Valanthe Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She has a long blonde ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. The war was a terrible time for her, and Valanthe does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of eastern immigrants she idolized her father. Valanthe was born on a far eastern forest where she grew up under the tutelage of her father, an expert Adventurer. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Ugly, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Red garnet (50 gp).
Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white fur is smooth and relatively long. His eyes are amber.
Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends
Ideals: Impeccable. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
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