Curran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His white hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Fearful. Bonds: Nature, Mentor, Poor. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Bertram Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean white cloak covering his clean studded leather. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A powerful necromancer made him what he is. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Addict, Terse. Bonds: Criminal record, Mentor. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 12 (+1) | 7 (-2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 pp.
Jillian Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her hand crossbow. She is tall, broad shouldered and powerfully built. She has slicked back blonde hair. She has a dull look in her amber eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Jillian lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon.
Korag Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He carries a battered trident and tarnished ceremonial dagger as well. His white hair is kept up in a ponytail inside a broad hat. His brown eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korag fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 5 (-3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Silver comb with moonstones (500 gp). Silver chalice with lapis lazuli gems (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
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