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NPC Generator

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Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, grey, dusty cloak. He has shaved his head bald. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Disease. Bonds: Religious, Criminal record, Rich. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Morkral Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 7 (-2)3 (-4)
Skills Animal Handling +0, Intimidation -2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Antrara Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. Her scarlet crest is kept up in a ponytail inside a deerstalker hat. She has gold eyes and a black hat with a white feather.

Personality: Antrara wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Antrara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Antrara's father didn't care for her much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antrara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Antrara Xephyrbahnor, Female Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)6 (-2) 16 (+3)11 (+0)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 260 gp. 1 Banded mail.


Social Check DCs


Grom Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Bookbinder does. His silver hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Grom lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Justice, Opinionated. Bonds: Job, Family, In love. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Grom Camden, Male Half-Orc Bard 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 8 (-1)10 (+0) 6 (-2)11 (+0)
Skills Athletics +2, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 pp. Red spinel (90 gp).


Social Check DCs


Fargrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a grey armored body suit, with a simple violet line shooting up and back down. He has a hunchback. His blonde hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving Fargrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Ugly, Insomniac, Hedonist. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Fargrim Thrahak, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 16 (+3)5 (-3)
Skills Acrobatics +2, Deception -1
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 pp.


Social Check DCs

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