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NPC Generator

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Advanced [show]


Carrie Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His golden hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Carrie is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Carrie took refuge in the ruined castle and found the beat up trident and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Nature, Debt. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Carrie Bohm, Male Half-Elf Druid 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 pp. White pearl (160 gp). 1 Banded mail.


Social Check DCs


Dûshrat Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, black cloak. He sports a long red beard, and similarly colored long hair. He has amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. In his 14th year, his parents were killed by a orcs raid, leaving Dûshrat alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dûshrat was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Military, Enemies. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Dûshrat Rodney, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)6 (-2) 8 (-1)8 (-1)
Skills Arcana +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2 Acid flasks.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears a worn and beaten armor. He wears a deerstalker hat to cover his moderate length black fur. His amber unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: River was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Disease, Shy. Bonds: Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

River Running, Male Tabaxi Commoner 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp. 3 Holy water.


Social Check DCs


Quarion Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His black hair is smooth and relatively long. His thin eyebrows rest above his beady hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Insomniac. Bonds: Military. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Quarion Withrethin, Male Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 6 (-2)11 (+0)
Skills Athletics +1, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs

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