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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oren Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Animal Trainer soon after.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to settle down with his crush

Bonds: Job, Religious, Rich, In love, Has a crush. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Oren Goodearth, Male Halfling Barbarian 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 160 gp.


Social Check DCs


Qemuel Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is dark red, silky, and of moderate length. His white eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants he idolized his father. In his 11th year, his parents were killed by a dire rats raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and money/treasure

Ideals: Logical. Bonds: Attractive, Enemies, Rich, Immigrant. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Qemuel Dodge, Male Tiefling Warlock 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 3 (-4)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Alexandrite (500 gp). Black pearl (500 gp). Amber (120 gp).


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her rapier, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She wears a deerstalker hat to cover her moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Beggar.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Family, Military, Job. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs


Zunn Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears his white hair up. His eyes, though not visible through his cowl, are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small desert village. Zunn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Nature, In love. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Zunn Hayley, Male Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp. Zircon (70 gp).


Social Check DCs

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