Lerissa Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple black robe with grey stripes complete with hood. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants to get laid
Ideals: Impeccable, Fighting. Bonds: Has a crush, Adventurer. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Gunnloda Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'9". She is wearing a long, grey cloak. Her hair is auburn and curly. She has a tattooed face.
Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Doesn't want to be a Miller and was forced into it by her family; and she's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 5 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp.
Odo Hadlee, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Blacksmith business at a young age. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Job, Adventurer. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 140 gp.
Sammal Flight, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'9", this man prefers to wear black pants and tee shirts. His dark red hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across
History: He comes from a rich southern family. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Antagonistic. Bonds: Criminal record, Rich, Family. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 90 gp. 1 Banded mail.
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